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 Msg  : 152 of 173                          Rcv Pvt                             
 From : FAQServer typist                    2:5025/35       27 Jan 97  02:10:32 
 To   : Mihail Minakov                      2:5025/2.20     27 Jan 97  10:26:30 
 Subj : DOOM(1)    FAQ po DOOM-u i dumopodobnym igram                           
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this is answer on you request for FAQServer on 2:5025/35
you have "DOOM(1)    FAQ po DOOM-u i dumopodobnym igram"

- RU.GAME.DOOM (2:5025/23.32) -------------------------------- RU.GAME.DOOM 
 Msg  : 298 of 500 - 178 + 469                                                
 From : Ilfat Kutdusov                      2:5080/52    .ub 02 .ek 95 20:34 
 To   : All                                              .rd 06 .ek 95 21:17 
 Subj : [1/2] RGD FAQ                                                        
----------------------------------------------------------------------------
.TID: FastEcho 1.45 131271
Hello All!

=== Cut ===
Poslednaya redakciya ot 2.12.95

                      RGD FAQ 1/2

       CHasto zadavaemye voprosy i otvety po igram D00M2, HERETIC,
DESCENT i podobnym igram.

======================================================================
Q. A kakie kody est' v D00M2 ?

A. Vot vse izvestnye mne kody.
   Vse nizhe perechislennoe otnositsya k D00M2 v1.666 i vyshe.

id-+-dqd - neuyazvimost'
   +-fa  - polnoe oruzhie
   +-kfa - polnoe oruzhie i vse klyuchi
   +-clip - prohod skvoz' stenki
   +-behold-+-a - vsya karta
   |        +-s - sila
   |        +-i - nevidimost'
   |        +-l - svet
   |        +-r - skafandr
   |        +-v - beshenstvo
   +-clevXY - vyhod na nuzhnyj uroven'
   |     ++ - nomer istorii
   |      + - nomer urovnya
   +-mypos - vyvodit koordinaty igroka
   +-musXY - smenit' muzyku na muzyku s lyubogo urovnya
   +-dt - vvedennaya v rezhime karty komanda
          pokazyvaet vse ob®ekty v labirinte

======================================================================
Q. A kakie kody est' v HERETIC?

 QUICKEN        God Mode
 RAMBO          All Weapons/Ammo
 GIMMExx        Artifacts (a-j)/Quantity (1-9)
                    a-Ring of Invincibility
                    b-Shadow Sphere
                    c-Quartz Flask (Health)
                    d-bad input  <-- not implemented
                    e-Tomb of Power (Increases shot power)
                    f-Torch
                    g-Time bomb of the Ancients
                    h-Morph Ovum
                    i-Wings of Wrath
                    j-bad input <-- not sure could be bug?
 SKEL           All Skeleton Keys
 RAVMAP         Change Map Mode #
 KITTY          Toggle Clipping
 ENGAGExx       Level Warp (episode/map)
 PONCE          Full Health
 SHAZAM         Toggles Weapons Power
 MASSACRE       Kills ALL monsters on level
 COCKADOODLEDOO Turns yourself into a Chicken!
 IDDQD          Kill Yourself
 IDKFA          Remove All weapons

======================================================================
Q. A kakie kody est' v DESCENT?

GABBAGABBAHEZ  ----  ACTiVATE CHEAT MoDE
SCoURGE        ----  ALL AND UNLiMiTED WEAPoNS
MiTYi          ----  ALL KEYS
RACERX         ----  UNLiMiTED HEALTH
GUiLE          ----  iNViSiBLE
TWiLiGHT       ----  POWER UP
FARMERJoE      ----  SELECT LEVELS


======================================================================
Q. Dark Forces Codes

LAPOSTAL          all weapons and ammo added
LARANDY           weapons super charge; temporary
LAIMLAME          invincibility toggle (you can still die by falling)
LAUNLOCK          inventory added; keys, ir goggles, ice cleats etc.
LACDS             map mode toggle
LAREDLITE         pondering toggle; freeze all of your enemies
LANTFH            teleport to start point
LAPOGO            height check toggle; scale walls in a single bound!
LASKIP            force completion of current mission
LADATA            display x,y,z coordinates
LABUG             insect mode toggle; ?? lets you get up close to walls

LASECBASE         warp to mission #1
LATALAY           warp to mission #2
LASEWERS          warp to mission #3
LATESTBASE        warp to mission #4
LAGROMAS          warp to mission #5
LADTENTION        warp to mission #6
LARAMSHED         warp to mission #7
LAROBOTICS        warp to mission #8
LANARSHADA        warp to mission #9
LAJABSHIP         warp to mission #10
LAIMPCITY         warp to mission #11
LAFUELSTAT        warp to mission #12
LAEXECUTOR        warp to mission #13
LAARC             warp to mission #14


======================================================================
Q. ROTT Codes

DIPSTICK-cheat enable

CHOJIN-besmertie i neskonchaemye rakety
GOTO - perehod na urovni ( tam menyu )
WHACK - samoubijstvo
SPEED - BEG
DIMON - SVET
DIMOFF -TXMA
GOOBERS - RESTART LEVEL
PANIC - NORMAL MODE
LONDON - FOG ON - Vklyuchit' tuman
LONDOFF -FOG OFF - Vyklyuchit' tuman
GOGATES - FAST EXIT FROM ROTT
GOARCH - NEXT LEVEL
GOAT386  - Snyat' tekstury ( pol i steny )
GOAT486  - Vosstanovit' tekstury

                     Mode :

TOOSAD-Godmode (ruka strelyayushchaya sharami )
SEEYA /
WOOF- Dog mode ( sobaka )
FLYBOY- Letat'
BADTRIP-Shroom mode (raskachivanie i poterya upravleniya )
BOING-elasto mode (zanosy)

                    Weapon :

JOHNWOO - DVA PISTOLETA
PLUGEM - AVTOMAT
VANILLA-Bazuka
HOTTIMES-HeatSeeker
BOOZE-Drunk Missle
FIREBOMB-Firebomb
BONES-Flamewall
SPLIT-Split missle
KESOFDEATH-DarkStuff

======================================================================
Q. HeXeN FiNaL VeRSioN CHeaTS

A.
**********************************
 HeXeN FiNaL VeRSioN CHeaTS
**********************************

shadowcaster(0-2) - Smena igroka
visit(0-??) ?     - Smena urovnya
NRA   - all weapons
SATAN   - god mode
LOCKSMITH  - all keys
DELIVERANCE  - pig mode (hehe..)
WHERE   - where your at
TICKER   - frame rate
CONAN   - no weapons
MARTEK   - type three times and die
INDIANA  - all artefacts
SHERLOCK        - All puzzle pieces
CASPER          - No-Clipping
BUTCHER         - Kills all monsters on level
DELIVERANCE     - Pig Mode
INIT            - Restart level
TICKER          - Frame Rate
NOISE           -  Sound Debug
WHERE           - x, y coordinates
~<2 digits>     - play a cd where <2-digits> is the track number

======================================================================
Q. CHto takoe DeathMatch?

A. |to vozmozhnost' igry lyude drug s drugom. Takuyu vozmozhnost' podderzhivayut
igry DESCENT, HERETIC i drugie nu i konechno zhe D00M ;)
  Nado zametit', chto v igre "Dark Forces" defmatcha net i ne budet. Vidimo
firme Lucas Film eta ficha v igrah ne ochen' imponiruet :(

======================================================================
Q. CHto takoe LMP?

A. |to fajl, v kotorom zapisany dejstviya igroka. Maksimal'nyj razmer LMP
po umolchaniyu raven 128k. Razmer mozhno izmenit' klyuchem
  -maxdemo 
gde  razmer LMP v kilobajtah. LMP zapisyvaetsya tol'ko po vyhodu
iz Duma. T.e. ves' razmer LMP pri zapuske srazu rezerviruetsya v pamyati.
Pri etom zapisyvayutsya tol'ko dvizheniya, smena oruzhiya nazhatiya vsyakih knopok
i vystrel. T.e. esli vy pri zapisi sdelali sebya neuyazvimym to LMP eto ne
zapishetsya i pri proigryvanii ee vas ub'yu. Pri vosproizvedenii LMP,
zapisannoj na vneshnem WAD-e neobhodimo podklyuchenie i etogo WAD-a.
  Zapisat' LMP:
   -record  (bez rasshireniya)
  Vosproizvesti LMP:
   -playdemo  (bez rasshireniya)

======================================================================
 Q. Mozhno li redaktirovat' LMP i vyrezat' iz nee otdel'nye fragmenty?

 A. Net.

======================================================================
Q. Kakie parametry komandnoj stroki ponimaet D00M?

A. Mnogo vsyakih. Vot chast' iz nih (na pamyat')

@filename.ext
            - ukazat' fajl v kotorom priveden spisok nuzhnyh parametrov
              iz privedennyh nizhe. Ispol'zuetsya iz-za organicheniya dliny
              komandnoj stroki dosa
-warp N     - Vyhod srazu zhe na nuzhnyj uroven' [1-32]
-skill N    - Vyhod na uroven' s nuzhnym urovnem slozhnosti [1-5]
-altdeath   - rezhim DeathMatch 2.0 - eto s vostanavlivayushchimisya predmetami.
-deathmatch - rezhim obychnogo defmatcha
-maxdemo N  - uvelichit' maksimal'nyj razmer LMP do razmera N v kilobajtah.
              Po umolchaniyu eto znachenie ravno 128k
-record 

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Last-modified: Sat, 03 May 1997 08:56:01 GMT